• knock-knock_09

    Unfair Play

    by  • April 21, 2015 • 0 Comments

    There is a horror game that I like that have nothing but contempt for the player: Knock Knock. It’s quite hard, and in ways that really don’t concern themselves over whether they’re fair or not. It can cost the player just as much as White Night does if they fail, too. So, why do...

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    you died 610

    Don’t Hurt Me Plenty

    by  • April 14, 2015 • 0 Comments

    I’ve put a lot of thought into why difficulty in some games drives me crazier than others. It’s something I’ve largely been navigating by feel, which was definitely tainted by the brutal games I played as a kid. Thinking about challenge in regards to horror games specifically helped get me on track as to...

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    ‘Tis a Sad Thing

    by  • April 7, 2015 • 0 Comments


    I’m wondering if part of my problem with White Night‘s difficulty is the fact that it’s a horror game. I enjoy hard games, and hard horror games, but there’s something about the constant dumb deaths in White Night that throw the pacing all out of whack. Death in a horror game does need to...

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    True Challenge?

    by  • March 31, 2015 • 0 Comments


    Game difficulty is a dicey thing to talk about when you’re reviewing a game. Any time you make the accusation that a game is frustrating, someone will pipe in that you just weren’t good enough. The ‘hardcore’ crowd seem to take offense at the idea that anything might skew the game in ways that...

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    Title Fatigue

    by  • March 24, 2015 • 0 Comments


    Ok, since I’ve been trying to get caught up on my PAX East coverage over at IndieGames.com, some minor annoyances about my job have been cropping up. I love covering games and thinking of silly ways of delivering the news every day, but something that’s been driving me crazy is making titles for each...

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    Gaming Tales

    by  • March 17, 2015 • 0 Comments


    I play quite a few games every year, but the experiences I remember are actually few and far between. Not that I can’t recall certain things, but just that there are only certain powerful experiences that stick with me. These are the moments that I’ll retell the same as I would a silly story...

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