• Resident_Evil_4_HD_1

    Procedurally Ruined: Part 1

    by  • April 24, 2014 • 0 Comments

    Why not poke a little fun at clickbait before the complaining begins? Procedurally-generated. I swear, if I’d heard the term even one more time while talking to devs about their games at PAX East 2014, I was going to scream. It’s the new buzz word of the day, one that promises infinite replayability as...

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    Outlast and The Man With The Scissors: Part 2

    by  • April 17, 2014 • 0 Comments


    The first part of my griping is here! Then again, you could always go read about the ethics of undead sorcerors instead. Whatever tickles you. You can make games that are scary without putting in enemies that instantly kill you, but I don’t think Outlast was one of them. The ‘Chase’ genre of horror...

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    Outlast and The Man With The Scissors: Part 1

    by  • April 15, 2014 • 2 Comments


    I was scared to death of Outlast when I played it back at PAX East last year, but due to a bunch of scheduling conflicts and my continued reviewing duties with the site, I didn’t actually get around to playing it until just last weekend. The opening areas were just as frightening as I...

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    Character Driven

    by  • April 10, 2014 • 0 Comments


    Why am I mixing up Spider Man and Mary Jane, teenage movies from the nineties, and bananas? I have no idea. I think I may have been getting my priorities mixed up with my writing lately. For whatever reason, a lot of the ideas I’ve been getting for my stories have involved characters and...

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    High Rider

    by  • April 8, 2014 • 0 Comments


    I played through a preview of a game called The Last Tinker: City of Colors a couple of days ago. It was a simple, but beautiful game that I’m really excited to play once the full version drops. It did something interesting with the platforming, though, that I haven’t seen before. Instead of having...

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